“Apple's App Store guidelines now allow US developers to connect to third-party payments. However, Apple still gets a 27% cut, so there's essentially no difference to developers once they pay fees elsewhere. What a farce.”
This is the situation
This is how The Verge journalist Tom Warren summarizes the change made by Apple, which, according to him, ends with the same bottom line for developers – the reason: Apple still gets 27 percent. So, Warren points out, it doesn't really matter, at least not in terms of the money ratio.
Although Apple now allows iPhone and iPad developers to link to websites using alternative payment methods, Epic Games is not satisfied. The reason is the above, i.e. a 27 percent tax – Apple explains:
“Apple's commission will be 27 percent of the revenue you earn from sales (“transactions”) to a user of digital goods or services on your website after they unsubscribe (i.e. they click “Continue” on the system information sheet), provided the sale was initiated within seven days, and the Digital Goods or Services may be used in an App. This includes (a) applicable fees and (b) any adjustments to refunds, refunds and chargebacks. For auto-renewing subscriptions, (i) initiating the sale process, including with Free trial or offer, within seven days of canceling a subscription being a transaction; and (ii) each subsequent automatic renewal after subscription commences will also be considered a transaction.]”
Must report to Apple
Additionally, developers using links to alternative payment methods must notify Apple within 15 calendar days after the end of each calendar month. Epic Games president Tim Sweeney warned on Channel X that the company will challenge Apple's change, which he believes is “bad faith,” in district court. Developers also have to inform Apple if they don't earn money from third-party payment solutions.
The president also points out that “Apple is asking developers to open a public browser session, which forces the user to log into the developer's site again to make a purchase. Because of #2, users will have to search again for the digital item they want to purchase. Now Sweeney mentions The second point is the reference that users who want to use alternative payment solutions will have to use the browser, that is, there is nothing integrated into the App Store.
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